Where was Mario? Where was Link? Disappointed faces after the Nintendo press conference. But: There is still hope for core-gamers.
What? It`s already over? As Cammie Dunaway, Vice President for Sales and Marketing at Nintendo of America, said farewell to the E3 conference participants, the fans in the international communities were completely broken ´: No Mario, no Zelda, no Star-Fox, no F-Zero. Only Pikmin 3. What the hell happened ?
It was kind of predicted that there will be no Hardcore-games. But hey: There is still hope. Hope that we core-gamers are going to be noticed. Hope, we can believe in......sorry. That catch-phrase was awful. But I`m still happy. Nintendo said that they will prefer to show casual games like Wii Play, Wii Fit, Mario Kart DS or Dr. Kawashima.The good thing: Nintendo didn`t forget us. Stuff like Wii MotionPlus is also interesting for the producers of core-games.
Imagine a Zelda game with 1:1 sword movements. How awesome would that be?! Do you still remember the times, were you thought Red Steel would transfer your movements 1:1? Technically, it wasn`t possible back then. Back then. Sounds like Red Steel is 3..4 years old. Back then is too harsh. To be exact, it wasn`t possible until now.
Somehow weird, but smart: The Wii MotionPlus thing was announced two hours before the start of the Xbox360-E3-conference. I think it was a strategy against the motion Controller of Microsoft, which was and hopefully is just a rumor. If not, Nintendo has a problem. MotionPlus is available with Wii Sports Resort, which will cost estimated 50$. Europeans will have a similar price.
One more question : Why didn`t the Wii offer that since the launch? A 1:1 movement would be awesome and Nintendo would be richer. But I think this is better like this, because they would have rushed it if it would available at the launch. Smart wise-cracks observed something: The accessory is too big for the safety jacket. I expect a new jacket included in Wii Sports Resort. Another negative aspect: The batteries will live shorter with this.
It`s nice to here that not every publisher forgot us hardcore-gamers. Interesting: The product portfolio of Electronic Arts. The giant continues successful and profitable game names like Need for Speed and creates new series like Boogie ( a second installment was already announced earlier this year). Example: The 2009 versions of FIFA, Madden NFL,Tiger Woods PGA Tour, and NBA Live will have a addition in there titles: All-Play.
"WTF does that mean?", you might ask yourself. Well, let us say that Core-gamer get the used action-packed game, but casual-gamers can just play without pressing through oh so long menus and options. Will it effect the market ? I don`t know. But it is not a bad start.
Otherwise, games like MySims or Boogies now have their own games: Boogie SuperStar, and MySims Kingdom. Ubisoft does the same with Prince of Persia and Nintendo with Toon Link : They don`t experiment on new games and possible game series, but instead work on spin-offs of successful game and on the game itself. What is the meaning of this strategy ?The answer,my friend is MONEY
But there are also developers that hate casual-games just like us. For example, High Voltage Games. They`re busy with the programming of the shooter The Conduit-but because of exclusive deals, nobody can show the pictures before High Voltage Games finds a publisher. Even I can`t :(
The Conduit will be playable online with 16-players, will use the VoiceChat "WiiSpeak" (Available with the new Animal Crossing, probably also available by its self too) and have awesome graphics. The developers are really crazy with the details: They work fastidious, fussy, persnickety,squeamish and precise. But not every publisher likeser this: A publish (no name included in the news article) asked the High Voltage Games team: Who will buy this? Which audience likes this?
I will claim the boycott of that anonymous publisher. What were they thinking ?! Hello ?! There are real gamers out there, that are sick of Barbies trying to catch wild ponies,rip-offs, quizzes, bad mini-games, music simulations and other crap that I can buy in supermarket discounters (not kidding) fpr 20-30$ !! OK, just because a game is cheap doesn`t mean it`s bad. For example Resident Evil 4 Wii Edition or Sam & Max: Season One (I will do a preview). Brain Age was interesting, I must admit, but every other casual game that even an elder can finish in 2 hours just is stupid.
"Yes, we`re making it!", said Shigeru Miyamoto. He meant the game Pikmin 3. To be true, I never played Pikmin 1 or 2...but it has a huge fan community. Let`s see if the new audience will like Captain Olimar. He did suck in Super Smash Bros. Brawl. Another thing that Nintendo profits from: casual-gamers could like core-games and buy them. The Nintendo Wii would be a magnet of potential future gamers, because it brings the Wii closer to non-gamers. Enough said. That is only a speculation.
Well, I`m optimistic. Nintendo needs us hardcore fans because we will buy their games in good and weak times. This biz is wacky, but Nintendo did make it. There still good, and I am somehow proud of being a Nintendo fan.
Wii Salute !
Showing posts with label Digg. Show all posts
Showing posts with label Digg. Show all posts
Sunday, August 03, 2008
Tuesday, March 04, 2008
XXXL-SUPER SMASH BROS: BRAWL REVIEW
Facts
- Classic-Mode with 11 Stages plus "Game And Watch"-Level
- Adventure-Mode with eight hours non-stop action
- Special-Melees are now also able to be played against another player
- 35 characters (14 of them unlockable)
- 30 arenas (7 unlockable) plus Melee levels
- 16:9/480p-Picture,sound in Dolby ProLogic II
Table Of Contents
1.0 Let The Hype Begin !!!!
2.0 Which Controller Should I Use ?
3.0 More Modes Than A Swiss-Army Knife
4.0 Gotta Unlock Em All !
5.0 Last Words
2.0 Which Controller Should I Use ?
3.0 More Modes Than A Swiss-Army Knife
4.0 Gotta Unlock Em All !
5.0 Last Words
1.0 0-=:;Let The Hype Begin:;=-O
Oh, Nintendo, you certainly have come a long way. The original Super Smash Bros. started out as an experiment between Satoru Iwata and a young Masahiro Sakurai. The idea behind the game was to make an unparalleled fighting experience that took specific advantage of the analog stick, which was one of the N64's stones at the time. It wasn't until later in the development that Sakurai had asked for permission to slap Nintendo's most well-known characters onto the bodies of the fighters and market the game as the perfect "Nintendo-Fan" fighting experience.
Two years after its release, a significantly beefier Smash Bros. Melee launched on the GameCube, which stood the test of time for a solid 6 years. Finally, almost a decade after the first release, we are delighted with the third and presumably final chapter in the Smash series, entitled Super Smash Bros. Brawl.Super Smash Bros. Brawl is everything a true gamer could want from a outstanding Nintendo console in the seventh-generation of video gaming-history.
Even the character-list is filled with Nintendo`s mascots and icons: It`s a list full of characters that saved the video game crash of 1983 or made other rival systems (Neo-Geo,Sega Mega Drive,Playstation,...) unpopular and extinct. Mario,Fox Mccloud,Solid Snake,Sonic,Wario,Pokemon-Trainer,Kirby,Zero-Suit Samus,Yoshi,Meta Knight and lots more are featured in this mega-game!! First of all,let`s go to the subject "Controller"
2.0 §$%&/)(0ßWhich Conroller Should I Use ?ß0)(/&%$§
Which Controller should we use to fight with Mario,Pikachu,Samus,Link and the rest ? Gamesfurk knows the answer..
GameCube Controller
OldSchool-Feeling: 5 Stars Out Of 5
Grip: 2 Stars Out Of 5
Use : 2 Stars Out Of 5
Well,I used the Gamecube-Controller first and here is my decision : The GameCube controller is really good for the old-school Super Smash Bros. Melee-players.But what really bugs me is : I kind of like don`t use the old controller any more,so I am not used to the cable of GC controllers.Well in this situation I recommend the Wii-Remote,ut thefinal decision is up to you.
Classic Controller
OldSchool-Feeling: 4 Stars Out Of 5
Grip: 3 Stars Out Of 5
Use : 1 Star Out Of Five
I can´t really say, but I think this controller is good for Smash fighters who loved the GameCube(-controller) but lost/selled.... it.But the buttons are to wide away!!!
Nintendo Wii
OldSchool-Feeling: 1 Star Out Of 5
Grip: 5 Stars Out Of 5
Use: 4 Stars Out Of 5
I like the GameCube-Controller,but now it`s time for change (Gamesfurk For President;)! I just wanna say "yes" to something new.And thats why I like to use the Wii-Remote.Additionally all useful buttons are to unreachable , and there is nothing which spoils the fun.
3.0 "§$-More Modes Than A Swiss Army Knife-$§"
The smash excitement already begins before the main-menu appears.Because the "VIP"-game loads on a Dual-Layer Memory,the loading time is much longer than standard Wii-Games.After the game loaded,our eyes look directly at the character-screen.Uhh,only 21 fighters.But you have to unlock 14 characters,so you will be pretty busy,trust me.It looks like Nintendo only choosed the Crème de la Créme so that everybody would find there right fighter.Even (mostly) unknown characters like Lucas (From the USA and Japan exclusive RPG "Earthbound") or R.O.B. (the toy-robot for the NES) are playable.
Also,the "unlock"-factor is hugly higher then the predecessor Super Smash Bros. Melee . In the menu you can even have a list of Nintendo-games since the NES (!).The trophys from Melee are still in the game,also 10 virual console (retro) games are unlockable as really short demos.I think Nintendo did this unlockable for more sales in the Wii Shop-Channel.No chit-chat,let us talk about the new Adventure-Mode.The adventure mode which was not featured in "Melee". Like in the good-old fashioned 16-Bit Era with games a la Final Fight or Streets Of Rage you fight with a character and fight against monsters like in a real good Beat Em Up game.Well it doesnt sound interesting,but the more you play this XXL-Mode,the more you like it.
4.0 Gotta Unlock Em All !
The gameplay is as fast as it is used to be. Every character has similair attacks. But there are differences.Some characters can get hit more without being KO'ed then others.But the balance of stats is preety good.So nobody is really weak.One of the biggest new thing is the Ultra-Smash-Attack : If you see a glowing emblem floating somewhere in the stage,do not hestitate and just hit it.The fighter that hits the emblem KO gets a new special abbilty which can only be used once per fight.It is a lethal attack. Each character has its own Ultra-Smash.For example
Solid Snake gets his gun and shoots the enemy.If lucky enough all enemys.
5.0 Last Words
| GamePlay: A combination of Smash 64 and Melee. The balanced fighting and easy-to-learn yet heavily in-depth controls will keep you striving for perfection. | |
| Graphics: What the Wii lacks in polygon count it makes up for in sheer artistic value. Brawl looks absolutely stunning and completely appropriate at all times. | |
| Sound: Hands-down the best soundtrack a video game has ever had. All of the sound effects are appropriate and vary enough that you won't grow tired of them. Also, Sonic Boom! | |
| Replay Value: Infinite. Period. You will never stop playing Brawl, unless Sakurai decides to release a fourth installment on the Nintendo Us. | |
| Final Word: I have never seen more effort put into a video game than what has been shown in Brawl. With unbelievable multiplayer fighting, an enormous single player mode, and collectibles that will last for years, there's no reason why you shouldn't buy it. Please note this is a preview,because I only played it for like 20 minutes.When it comes out in Europe,I will do the real review. | |
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Sunday, February 10, 2008
Pros talking I:A new Nintendo DS?
The analyst Evan Wilson from Pacific Crest Securities speculates that Nintendo is working on a new Nintendo-DS model. Allegendly the new DS will be thinner, have no GameBoy-Advance Slot and will have a bigger screen, Wilson says. Additionaly the handheld console will have Internal-Memory, so it will be able to save music and photos. Wilson also says it will not be released, if the DS sells like last year.
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^[[{/?<:Now It Is Time For The Gamers To Talk About This Topic:>?\}]]^
A new version of the Nintendo DS makes pretty much sense. Nintendo wants to release DS-demos on the Wii-Shop channel...then a internal-mermory is needed. Nintendo also wants older adults to buy the Nintendo DS,so it is smart to make a bigger screen.Someday the sales will stop and Nintendo will have to bring a new device on the market.Then the new updates will help Nintendo.It did by GBA SP and DS Lite,so it will probally work here to.
Friday, February 08, 2008
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