Showing posts with label Hardcore Gaming. Show all posts
Showing posts with label Hardcore Gaming. Show all posts

Tuesday, June 02, 2009

4 easy Tips to Help You Be A Hardcore Gamer & A Definition Of Hardcore Gaming


Hi there!

I will present you 4 tips that will help you be accepted as a hardcore gamer by the mass-community. First of all, let's define the word "hardcore-gamer". A "hardcore-gamer" is the exact opposite of a "casual-gamer". We hardcore gamers prefer playing video games instead of "normal" hobbies and differ to "normal gamers" because of the obvious fact that normal-gamers only play once in a while for entertainment. It also could be stereotypically called a "game-addict", which is a very extreme term. I will write an article about game addicts sooner, but hardcore gamers aren't really addicted, just fascinated of the work of our fellow developers and publishers.



We hardcore gamers also play approximately 100 games per year, which causes a section of the hardcore community being real bad mothaf***erz who copy, share, and download games. These so called "gamers" just destroy the gaming publishers ability to buy an all-inclusive trip to Monté Carlo, which is as bad as stealing a diamond, killing a person, decapitate a head, or even steal 2 diamonds. So big bad pirates, please leave us hardcore gamerz alone.



Our community is emotionally driven by playing games, and we can't stop it. But it is NOT an addiction (mostly), because this love towards an art is controlled and wanted. And the most significant attribute pwned [sic] is a great technical knowledge, easily adapting the current skillz [sic] to another game, noobing pwns, and u$!ñg !ñt3rñ3t $l4ñg !ñ ©0mm0ñd4¥ v0©4bul4r¥ b¥ $3ñ$3l3$ 4ñd br4!ñl3$ w0rd$ $u©H 4$ LoL, wH!©H H4$ b33ñ 0v3ru$3d b¥ t33ñ$ l!K!ñg r4p 4ñd bur¥!ñg tH3m$3lv3$ !ñ$!d3 t33ñ-3m4g$ !ñ tH3 p3rv-3©t!0ñ. Ult!m4t3l¥, !t !$ 0ñl¥ 4 0v3ru$3d l4b3l.

So, enough with the definition, lets get started!

1. First of all, consider br0w$!ñg g4m!ñg w3b$!t3$ such as GameSpot, ScrewAttack, 1Up, or even Gamesfurk to soak up our creepy nerdiness. Wikipedia is also a great source for nerdiness, but the finding of the information is too easy and too short for getting the nerd-mentality.
2. Second of all, pl@¥ @ H@Rd©0R3g@m3!!! Dont consider playing Halo or something like that, play good old Super Mario World, Doom, Sonic The Hedgehog, and Super Hang-On. Not that I dislike games such as Halo, it`s just that you can train almost everything by playing a good ol' classic. Please try to own the actual console, you can get the greatest console of all time, the Super Nintendo Entertainment System (SNES) for 6.00$ and up. Emulators such as ZNES will never transfer the real feeling. Try playing newer games such as Counter-Strike 1.6, Halo, Jak 2 or 3, Command & Conquer etc. later on.

3. d0ñ't ru$H !t. Nerdiness is something that comes naturally and that you can't force. If you fail, just give it up. It's something you're born with, just like with a beard which is only the secret-hiding place of Chuck Norris' iron fist. Yeah, irony at it's best.

4. R34d gr34t g4m!ñg l!t3r4tur3. There are many great gaming books out there such as "The Ultimate History Of Video Games: Pong to Pokémon" or "Masters Of Doom" .

Ultimately, it is just a overused label. But only the will and the passionate love towards video games will help you succeed on your way, my fellow student. Thee must treat a game like a women: Smooth and easy. You gotta make the chemistry between you and the game interact. You gotta make love, not Counter-Strike. You gotta strike to the beat. You gotta be the very best, like no one ever was. You have got to pay a homage to 3 things in a few sentences that can only be found by South-Park viewers, Pokèmon geeks, and a Cuban revolutionist who has the best website of the whole universe.

I will continue sooner or later, once I fix a few bugs on my TeamSpeak Server, my TeeWorlds server, and my blog...Sayonara!



Friday, August 29, 2008

Metroid Prime 3: Corruption Review





The Final Showdown! -- Charge into the prime outer space battle of your life !!

Facts:

  • Three difficulties
  • "Medallion-Feature" via Nintendo Wi-Fi Connection
  • Cinematic Synchronization
  • High interactivity with the surroundings
  • 480p mode with 60 fps
  • 16:9 mode

Space - eternal widths! Six months have past since Metroid Prime 2: Echoes. A dark threat is once again agitating the universe. Dark Samus and the Space Pirates are infecting several planets with the highly toxic Phazon. The planet Norion, headquarters of the Galactic Federation, is also being attacked. Dark Samus and the Space Pirates were defeated once, but there is only one Headhunter that the whole universe can trust: Our Samus Aran, one of the biggest heroines of all time. She is ready for her hardest Prime mission. Will she defeat her foes ? Or will she be crushed by her evil doppelganger ? Last Round, last chance, last hope, last fight. Metroid Prime goes in its final round: Corruption.



Metroid Prime 3 has a new twist to it, but it still keeps its charm and has a Metroid typical atmosphere to it. You still move Samus through mazes and mostly still alone. You can say that it is a polished version of Metroid Prime 1, if not better. It has better graphics, visuals, music, sound, and controls. Now to the story: The attack of the Space Pirates comes when you at least expect it. In a short cut-scene, a monumental laser-beam rips a ship of the Galactic Federation into a bunch of pieces. The G.F.S. Olympus from Admiral Dane is also under attack. Immediately the pirates board the ship. A good chance to try the brilliant "pointer" controls. You can set up the wished sensibility in the options menu and there you go. The rumble may begin. The "Advanced"-mode guaranties a fast movement of the field of vision and optimizes your reaction speed. Without long fuss, you can easily control the innovative Wii-Mote in no time. Even in the most paced battles you will not lose the overview. Just that makes the game to what it is: A masterpiece.

Similair to Metroid Prime Hunters for the Nintendo Dual Screen, you cruise with your spaceship from planet to planet. This so called "planet-hopping" was one of the main critical points of the NDS version. In MP3:C you are underway to three different planets: As previously mentioned, you first defend the headquarters of the Galactic Federation located in Norion. A giant phazon-like meteoroid abruptly appears in the orbit of the planet, straightly heading for Norion. You move through the station and meet three other Bounty-Hunter. Together you try to reactivate a gigantic cannon, pulverize the meteor and contracept the impaction on Norion.
Bryyo is your second destination, which already is infected with Phazon. You follow the hunter Rundas, and find the origin of the phazon infestion. At the end of the level, a suprising story-twist happens. The third "attraction" is Skytown, Elysia. It doesn`t matter if Norion, Bryyo, or Elsia: The story (and gameplay) was perfectly cut into the surroundings of the planets. On each planet; you solve tons of mysteries and complete very different missions.



The classic beams from the Metroid-series are called ice- and wavebeam. In Metroid Prime 3, the two classic beams were not included, but you can find the brand new Ice-Missiles. Narrow places can be mastered (like already familiarized) with the morphball.

Positive:
- Gigantic Bossfights
- Nearly perfect First-Person-Shooter controls
- High percentage on riddles and puzzles
- Really genial level design
- Constant 60 frames pro second
- Good mix of a First-Person Shooter and adventure
- Hyper-mode turned out suprisingly well
- Epic music
- Loading times were cleverly solved: Some doors open later. A lot of video game magazines critisized this, but most core-gamers say this solution is the best. Would you like to wait three seconds more at a door and prepare for the next battle, and eavesdrop to the wonderfully made music or wait at a classicaly boring loading bar ? I would prefer first mentioned
- a long game


Negative points:

- It takes long to find a save-point.
- no Multiplayer or Co-Op mode
- Some passages are really frustrating


Metroid Prime 3 is one of the MUST-HAVE games for the Wii. If the above mentioned negative points don`t bother you, then buy it !!!


Tuesday, August 05, 2008

Too many Casual-Games ! Hardcore-Gamers are outraged

Most of the hardcore Nintendo fans are disappointed from Nintendo`s new formula- making games everyone can play easily. I might sound dumb, but only hardcore gamers might understand me. Well, just read on to know what I mean, because I don`t want a such long intro..... You could buy yourself a yo-yo and have more fun....if you`re a hardcore gamer. What does the industry say to this "casual boom"?


How did it come to this? Can Nintendo turn the casual-truck in hardcore-paradise ? What`s a casual truck ? I don`t really know. What happened with "quality",with "wit", with "oh my god, what the hell?!"-moments ? Let me tell you how it was back in the Nintendo 64 era with reviewing video games :

As we reviewers decided which games we review and which we push under the blanket, we just needed to take a look at release dates. Back then there wasn`t any big assortment of releases - de facto every new release was worth a preview, because every game was a potential hit.

Well, that changed over the years: Everyday the postman drags a bunch of Wii and DS-games into the editorial department or whatever. Games that don`t really bring our "gamer-heart" into a surge of emotions: crude, immature, callow and half-baked mini-games for the younger audience, soulless quizzes, "come hell or high water"-programmed hopping games with butt-ugly box-art and so on. In short, we have appetite for good games on the Wii or DS.

On the following bunch of 50+ sentences ( I counted:)), Gamesfurk will show you what my readers, but also the gaming industry says to this "casual phenomenon". Here is my opinion : I like games that are accessible for everybody. What I blister on are insubstantial, little games without any tiny piece of wit, that are only produced for the fast cash now and then.

One thing: Edutainment. I hate that genre. It is nice to learn things, for example Brain Age or English Training. But that is the limit. The Wii and DS features decline to a "Well, let`s use the new technology,because every game has it"-type of working. The Wii and DS now are pretty similar to a educational computer. The whole formula is nice, but the developers forgot the actual goal: good video games that make fun. Take a look in the past: The only edutainment Nintendo games I know were Donkey Jr. Math and a Mario game where you learn to type.

I am showing the red card to following bad habits of the gaming industry:

Opening doors via Wii-Mote

In some games like Agatha Christie: And Then There Were None you open the door as if your Wii Remote is a doorknob. That works bad, but is also pretty stupid after 3 hours of playing the game. Metroid Prime 3: Corruption solved this problem, so why can`t the casual industry do it ?

Not even a twist of challenge

I know a few games that are really hard. Super Metriod, Ninja Gaiden, Cybernoid,
and almost every arcade game I have played over the years. But I also know a few games that you can literally play from not even thinking. Or puzzles that can be nearly solved by there selfs! Nancy Drew and the Deadly Secret of Olde World Park is one of these games. The difficulty of the game is so low, that there isn`t even one challenge in the game, let alone a part where you have to think.

Minigames without any substance

No one had a problem with the stone mini-game in Ocarina of Time. The slides in Super Mario 64 was a excellent diversion from jumping on goombas and kicking King Bowser Koopa`s virtual butt to save the princess. It was only a tiny, fun element in a humongous game. But at present, humongous games around the mini-games are vanished, disappeared and mostly forgotten. I have nothing against mini-games, but they must be good. A good mini-game collection: Warioware. A bad one: Game Party from Midway.

Game Over after five hours

Really a bulky, big, comprehensive, enormous, extensive, heavyset, large, wide-ranging and lengthy game: Iron Man for the Wii. You can`t never finish this game. Star Trek: Conquest is also lengthy. I have got to cry if some doesn`t know that this is meant ironic. :( Dear Publishers, please dare to make longer games !

Piece of plastic

The Rolling Rocker was the stupidest accessory ever. Only a piece of plastic. After twenty years, the same crap happens again : Why do I need a plastic wheel ? Why do I need a synthetic billard queue or a plastic tennis racket for my Wii-Mote ? Does make more fun? No. Controllers are still the best.

Well, some readers think we are only cosseted:

"Hello. Are you guys dumb? We have got Alone in the Dark, Okami, The World Ends With You, Secret Files: Tunguska, Final Fantasy IV, Final Fantasy: Crystal Chronicals: My Life as a King, Super Smash Bros. Brawl, Mario Kart Wii, Bully, Apollo Justice, Sonic Chronicles, Ninja Gaiden Dragon Sword, Boom Blox, Lego Indiana Jones, Fire Emblem, Deadly Creatures, De Blob, Star Wars:The Force Unleashed, Fire Emlem DS, Lego Batman, Dragon Quest IX, Viva Pinata 2, Pikmin 3, Wario Land Wii, Wii Sports Resort, GTA: Chinatown Wars, Animal Crossing: City Folk and so on ! Cool off !

Now let`s go to the opinion of the industry !!

Note: I collected best of clipping form tons of interviews and bunched them into five.


Here clippings of interview put together from 2K people:

"2K is going to be on the hot seats of Nintendo in near future. These titles will approach to diverse audiences, but I don`t want to classify gamers strict into "casual" or "core", because I personally don`t want to get labeled like that. Fans of strategic games will love Civilization Revolution for DS, while sport enthusiastic gamers will play games like Top Spin, Don King presents Prizefighter, or NHL2K."

Same here with SEGA:

"Sega thanks hardcore gamers, because of them, Sega has its successes. What we do is a mix:Dinosaur King, or games like Sonic Chronicles".

Well, that is enough. Bye.





Saturday, August 02, 2008

Gamesfurk`s E3 2008: More Emotion with Wii MotionPlus ?

A new official add-on promises a better motion-sensoring.


Nintendo announced the add-on "Wii MotionPlus". Thereby, this add-on is a optional attachment to your Wii-Mote. You attach it at the under-end of your Wii Remote. were you usually plug in your Nunchuck or Classic Controller. The purpose : The movements that you perform with the Wii-Mote shall be transferred preciser to your sensor-bar. The accessory will be available with the Wii Sports successor, Wii Sports Resort (I will write a preview on that,too)


My opinion :


Wow. Nintendo is actually hearing to us and responding. Well, we are one step closer to a 1:1 motion-transfer. Will it be good, or just another piece of plastic ? I don`t know at the moment, but as the loading site at Digg says : Patience is a virtue, my friend.

E3 2008 : Gamesfurk is on the job !!

First of all : I live in Germany, so guess where I will go too ! Yes, that is right ! The Leipzig Games Convention. I will also report on that event.

E3 was a disappointment for Core-Gamers like me. But, hey ! Nintendo said that they won`t announce hardcore-games on E3, so I kind of expected something like this. But overall, it wasn`t as bad as I first thought. With titles like Animal Crossing: City Folk,Castlevania, Wario Land Wii, Wii Sports Resort, Dragon Quest IV, Wii Music, and last but not least Grand Theft Auto: Chinatown Wars some of us are still happy. As Super Mario will always say :